A kanabo is a giant steel or iron club. A character wielding a kanabo with a Strength of less than 15 takes a -4 penalty on all attack roles. Missing with a kanabo gives all opponents a +2 to attack rolls against you until the start of your next turn.
On a critical hit, the target must make a Fort save (DC 10 + Str bonus of the damage) or be dazed.
Exotic Two-Handed Melee
Critical x2
Range 5'
Type Bludgeoning
Damage 2d6
Weight 30 lbs
Cost 18 gold